Kingdom Hearts: Second Cycle
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» Cold as Ice
by Kotta Shi Fri Sep 26, 2014 4:47 am

» Redeeming Light
by Haka Kusa Wed Sep 24, 2014 6:02 am

» The Thorned Monarch's Techniques
by Kotta Shi Sun Sep 21, 2014 8:14 am

» A Darker tint
by Chiasa Sun Sep 21, 2014 2:12 am

» Heartless vengeance
by Jaixe Thu Sep 18, 2014 11:41 am

» Xaldius, The Thorned Monarch
by Teldranis Wed Sep 17, 2014 3:05 am

» Jaxe's Reaper Techniques
by Teldranis Tue Jun 17, 2014 1:17 am

» Hollow Awakening
by Xaldius Fri Jun 13, 2014 5:05 pm

» Trial of 100
by Nol Sat May 31, 2014 10:42 pm

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Heartless: Singing Mages Untitl31_zps81a10d47

Heartless: Singing Mages

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Heartless: Singing Mages Empty Heartless: Singing Mages

Post by Teldranis Sat Jul 06, 2013 4:42 pm

Name: Red Nocturne
Species:Emblem Heartless
Residing World: Any/all
Tier Level: One
Power Level: 20 EXP
Appearance:
Heartless: Singing Mages Red_Nocturne_KH

Weapons:
...hat?

Abilities/Powers:
Fire Missiles: The Red Nocture charges a fireball while stationary in the air then launches it at the target.

Flight: The Red Nocturne is capable of prolonged flight and hovering, though can't get very high off the ground. It is nonetheless very helpful in avoiding enemies while it purges them with flames.

Bio:
Red Nocturnes utilize Fire magic, although they treat it very much like Blizzard magic in that they shoot it. In compensation, Red Nocturnes are weak to Blizzard magic, which deals a large amount of damage. Because they are Fire-like enemies, Red Nocturnes absorb any kind of Fire spell cast upon them by any party member.
Teldranis
Teldranis
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Admin: AgentAAA

Posts : 190
Join date : 2013-07-04

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Heartless: Singing Mages Empty Heartless: Yellow Opera

Post by Teldranis Sat Jul 06, 2013 4:46 pm

Name: Yellow Opera
Species: Emblem Heartless
Residing World: Any/All
Tier Level: One
Power Level: 20 EXP
Appearance:
Heartless: Singing Mages Yellow_Opera_KH

Weapons:
...hat?

Abilities/Powers:
Head charge: The Yellow Opera charges at an enemy at an incredible speed.

Thunder: A spell creating a bolt of lightning to fall on the opponent after a couple seconds, it has an excellent range.

Flight: The Yellow Opera is capable of prolonged flight and hovering, though can't get very high off the ground. It is furthermore much faster than most of its other counterparts.

Bio:

Yellow Opera utilize Thunder magic. Because of this, the Yellow Opera absorbs any kind of Thunder magic that any party member attempts to cast on it, but are affected by all other types of magic. They are the fastest of their kind, and dart here and there like bees, however their attacks are easily dodged. Like the rest of their family, Yellow Opera are most common in Wonderland once the Hollow Bastion keyhole is revealed.
Teldranis
Teldranis
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Admin: AgentAAA

Posts : 190
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Heartless: Singing Mages Empty Heartless: Blue Rhapsody

Post by Teldranis Sat Jul 06, 2013 4:49 pm

Name: Blue Rhapsody
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 20 EXP
Appearance:
Heartless: Singing Mages Blue_Rhapsody_KH

Weapons:
...hat?

Abilities/Powers:
Blizzard: The Blue Rhapsody hurls shards of ice at enemy targets as it moves.

High Bounce: The Rhapsody doesn't fly like the others, and instead bounces, or jumps, across the land, reaching decent heights and moving averagely fast.

Bio:
Blue Rhapsodies hop around near the ground instead of flying normally like other heartless of its kind. They utilize Blizzard magic, and in compensation they are weak to Fire magic. Blue Rhapsodies also absorb any Blizzard-based attack that is cast upon them by any party member.
Teldranis
Teldranis
Admin: AgentAAA
Admin: AgentAAA

Posts : 190
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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

Post by Jaixe Tue May 13, 2014 12:29 pm

Name: Green Requiem
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 15 EXP
Appearance:
Heartless: Singing Mages Green_Requiem_KH

Weapons:
...hat?

Abilities/Powers:
High Flight: The Green Requiem is capable of prolonged flight and hovering, and can actually reach fairly high altitudes, well enough out of the reach of normal enemies.

Cure: The Requiem flies about healing other Heartless with its magic. It's an annoying creature...

High Resistance: The Requiem is resistant to all forms of other magic, making them less viable for use against it.

Bio:
Green Requiem utilize Cure magic, and are resistant to all other forms of magic. They tend to fly rather high, just out of Sora's reach. They have no offensive abilities to speak of, however.
Jaixe
Jaixe
Admin: Quantum_Rain
Admin: Quantum_Rain

Male Posts : 172
Join date : 2013-07-07
Age : 29

Card Deck
Name: Jaiex, Reaper of Shadows
Race: Heartless
Rank: Novashadow

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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

Post by Jaixe Tue May 13, 2014 12:33 pm

Name: Silver Rock
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 25 EXP
Appearance:
Heartless: Singing Mages Silver_Rock_KHII

Weapons:
...hat?

Abilities/Powers:
Rocket Wave: Nosedive attack.

Shockwave: Charges in and creates a shockwave.

Teleport Attack: Warps close to target and causes a detonation.

Sphere Shot: The Silver Rock launches spheres of energy at a target, though the attack has a limited range and effectiveness.

Flight: The Silver Rock is capable of prolonged flight and hovering, though can't get very high off the ground. It has no special features in this ability.

Bio:
The Silver Rock is an Emblem Heartless, bearing close resemblance to its predecessors. A Silver Rock is a type of magic-using Heartless named after its color and a form of music. Despite the name "silver," Silver Rock are the white member of the family. They utilize balls of energy and light as weapons, and can teleport.
Jaixe
Jaixe
Admin: Quantum_Rain
Admin: Quantum_Rain

Male Posts : 172
Join date : 2013-07-07
Age : 29

Card Deck
Name: Jaiex, Reaper of Shadows
Race: Heartless
Rank: Novashadow

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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

Post by Jaixe Tue May 13, 2014 12:41 pm

Name: Turquoise March
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 25 EXP
Appearance:
Heartless: Singing Mages Turquoise_March_KHD

Weapons:
...hat?

Abilities/Powers:

Water Pillar: The heartless casts out a missile of water-based energy that will eventually detonate, creating a massive pillar of the same energy.

Flight: The Turquoise March is capable of prolonged flight and hovering, though can't get very high off the ground. It has no special features in this ability.

Bio:
Turquoise Marches are rather easy to defeat, as they do not possess a lot of endurance. They do, however, possess a single potentially devastating attack in their arsenal. These Heartless fire spheres of water-based energy at the player, which will eventually erupt into a large water pillar.
Jaixe
Jaixe
Admin: Quantum_Rain
Admin: Quantum_Rain

Male Posts : 172
Join date : 2013-07-07
Age : 29

Card Deck
Name: Jaiex, Reaper of Shadows
Race: Heartless
Rank: Novashadow

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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

Post by Jaixe Tue May 13, 2014 12:47 pm

Name: Emerald Blues
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 30 EXP
Appearance:
Heartless: Singing Mages Emerald_Blues_KHII

Weapons:
...hat?

Abilities/Powers:
Aero: Surrounds self with vacuum blades.

High-Speed Aero: Ramming attack with vacuum blades.

Tornado: Giant whirlwind draws in opponents.

Flight: The Heartless is capable of prolonged flight and hovering, though can't get very high off the ground. It has no special features in this ability.

Bio:
A Heartless that utilizes Aero magic to its advantage, it is a more powerful mage-type Heartless, when compared to its other variations. It is more resilient to magic as well, making physical attacks more of a viable option.


Last edited by Jaixe on Tue May 13, 2014 12:51 pm; edited 2 times in total
Jaixe
Jaixe
Admin: Quantum_Rain
Admin: Quantum_Rain

Male Posts : 172
Join date : 2013-07-07
Age : 29

Card Deck
Name: Jaiex, Reaper of Shadows
Race: Heartless
Rank: Novashadow

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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

Post by Jaixe Tue May 13, 2014 12:49 pm

Name: Crimson Jazz
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 50 EXP
Appearance:
Heartless: Singing Mages Crimson_Jazz_KHII

Weapons:
...hat?

Abilities/Powers:
Kick: Swings body and kicks.

Shockwave: Stores energy to release shockwave.

Mines: Multiple small mines appear close to target.

Large Mines: Three large mines follow opponent.

Flight: The Heartless is capable of prolonged flight and hovering, though can't get very high off the ground. It has no special features in this ability.

Bio:
The Crimson Jazz, the largest Heartless of its kind, it is a powerful relative to the Red Nocturne from Kingdom Hearts, and can be a real danger if not quickly destroyed. Like its predecessor, it utilizes Fire magic. However, its magic is more focused on surrounding and crushing the target with explosions rather than shooting flames. Crimson Jazz attacks with exploding mines that follow Sora until they explode. Even after a Crimson Jazz is destroyed, any existing mines will still follow you until they explode! And with magic-resistance and having the airborne trait, this Heartless can pose quite a threat. This Heartless has a small fire pattern along the bottom of himself and just appears to be a bigger version of its predecessor.
Jaixe
Jaixe
Admin: Quantum_Rain
Admin: Quantum_Rain

Male Posts : 172
Join date : 2013-07-07
Age : 29

Card Deck
Name: Jaiex, Reaper of Shadows
Race: Heartless
Rank: Novashadow

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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

Post by Jaixe Tue May 13, 2014 12:53 pm

Name: Scarlet Tango
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 30 EXP
Appearance:
Heartless: Singing Mages Scarlet_Tango_KHD

Weapons:
...hat?

Abilities/Powers:
Fire Magic: The Tango quickly charges and launches a bouncing sphere of flames at an enemy. Can occasionally set a target aflame for a short time.

Flight: The Heartless is capable of prolonged flight and hovering, though can't get very high off the ground. It has no special features in this ability.

Bio:
Simply a larger, more powerful version of the Red Nocturne, the Scarlet Tango also shares the same tactics. Its only really unique feature is its bouncing fire sphere which charges more quickly and can catch an enemy on fire, consistently dealing damage over time as a result.
Jaixe
Jaixe
Admin: Quantum_Rain
Admin: Quantum_Rain

Male Posts : 172
Join date : 2013-07-07
Age : 29

Card Deck
Name: Jaiex, Reaper of Shadows
Race: Heartless
Rank: Novashadow

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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

Post by Jaixe Tue May 13, 2014 12:55 pm

Name: Spring Metal
Species: Emblem Heartless
Residing World:Any/All
Tier Level: One
Power Level: 40 EXP
Appearance:
Heartless: Singing Mages Spring_Metal_KHIIFM

Weapons:
...hat?

Abilities/Powers:
Aero: Surrounds self with vacuum blades.

High-Speed Aero: Ramming attack with vacuum blades.

Tornado Alley Dance: The Spring Metal creates a small twister to draw enemies in, then quickly expands it to launch them skyward, damaging them in the process with vacuum blades.

Flight: The Heartless is capable of prolonged flight and hovering, though can't get very high off the ground. It has no special features in this ability.

Bio:
Like the Emerald Blues, the Spring Metal uses wind-based attacks which are, as you might have guessed, at a much faster rate than the Emerald Blues. It starts off by creating a small tornado around it, and immediately proceeds to create a huge tornado that sends Sora flying. The breaks it takes in between these two attacks are rather short, so attack and heal when you must.
Jaixe
Jaixe
Admin: Quantum_Rain
Admin: Quantum_Rain

Male Posts : 172
Join date : 2013-07-07
Age : 29

Card Deck
Name: Jaiex, Reaper of Shadows
Race: Heartless
Rank: Novashadow

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Heartless: Singing Mages Empty Re: Heartless: Singing Mages

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